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Bhattacharyya, J. , Picinali, L., Vinciarelli, A. and Brewster, S. (2023) Investigating the Influence of Environmental Acoustics and Playback Device for Audio Augmented Reality Applications. 6th International Conference on Audio for Games, Tokyo, Japan, 27-29 Apr 2024. (Accepted for Publication)
Picinali, L., Katz, B. F.G., Geronazzo, M., Majdak, P., Reyes-Lecuona, A. and Vinciarelli, A. (2022) The SONICOM project: artificial intelligence-driven immersive audio, from personalization to modeling. IEEE Signal Processing Magazine, 39(6), pp. 85-88. (doi: 10.1109/msp.2022.3182929)