“We are always after that balance” – managing innovation as ambidexterity in the new digital media industries

Hotho, S. and Champion, K. (2010) “We are always after that balance” – managing innovation as ambidexterity in the new digital media industries. Journal of Technology, Management and Innovation, 5(3), pp. 36-50.

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Abstract

The pressure to innovate is growing as technology cycles change more rapidly. Organisations need to balance exploration and exploitation effectively if they are to heed the innovation imperative. Organisational ambidexterity is proposed as a means to achieve such balance with structural or contextual ambidexterity as possible choices. Yet how organisations become ambidextrous is an as yet underresearched area, and different industry sectors may pose different innovation challenges. Using the case study method, this paper examines how a computer games company responds to an industry-specific innovation challenge and how it endeavours to balance exploration and exploitation. The findings suggest that ambidexterity is difficult to achieve, and is fraught with organisational tensions which might eventually jeopardise the innovation potential of a company. The paper suggests that more qualitative research is needed to further our understanding of innovation challenges, innovation management and organisational ambidexterity.

Item Type:Articles
Status:Published
Refereed:Yes
Glasgow Author(s) Enlighten ID:Champion, Dr Katherine
Authors: Hotho, S., and Champion, K.
College/School:College of Arts & Humanities > School of Culture and Creative Arts > Theatre Film and TV Studies
Journal Name:Journal of Technology, Management and Innovation
Publisher:Universidad Alberto Hurtado
ISSN:0718-2724
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