What's a face worth: noneconomic factors in game playing

Hancock, P.J. and Debruine, L.M. (2003) What's a face worth: noneconomic factors in game playing. Behavioral and Brain Sciences, 26(2), pp. 162-163. (doi: 10.1017/S0140525X03320059)

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Where behaviour defies economic analysis, one explanation is that individuals consider more than the immediate payoff. We present evidence that non-economic factors influence behaviour. Attractiveness influences offers in the Ultimatum and Dictator Games. Facial resemblance, a cue of relatedness, increases trusting in a two-node trust game. Only by considering the range of possible influences will game playing behaviour be explained.

Item Type:Articles
Glasgow Author(s) Enlighten ID:DeBruine, Professor Lisa
Authors: Hancock, P.J., and Debruine, L.M.
College/School:College of Medical Veterinary and Life Sciences > School of Psychology & Neuroscience
Journal Name:Behavioral and Brain Sciences
ISSN (Online):1469-1825
Published Online:02 October 2003

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