EyeSpy: supporting navigation through play

Bell, M., Reeves, S., Brown, B., Sherwood, S., MacMillan, D., Ferguson, J. and Chalmers, M. (2009) EyeSpy: supporting navigation through play. In: CHI '09 27th International Conference on Human Factors in Computing Systems, Boston, USA, 4-9 April 2009, (doi: 10.1145/1518701.1518723)

Full text not currently available from Enlighten.

Publisher's URL: http://dx.doi.org/10.1145/1518701.1518723


This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or text. By locating the places in which other players' tags were created and 'confirming' them, players earn points for themselves and verify the tags' locations. As a side effect of game-play, EyeSpy produces a collection of recognisable and findable geographic details, in the form of photographs and text tags, that can be repurposed to support navigation tasks. Two user trials of the game successfully produced an archive of geo-located photographs and tags, and in a follow-up experiment we compared performance in a navigation task using photographs from the game, with geo-referenced photos collected from the Flickr website. Our experiences with EyeSpy support reflection upon the design challenges presented by 'human computation' and the production of usable by-products through mobile game-play.

Item Type:Conference Proceedings
Glasgow Author(s) Enlighten ID:Brown, Dr Barry and Bell, Dr Marek and Sherwood, Dr Scott and Chalmers, Professor Matthew and Reeves, Dr Stuart
Authors: Bell, M., Reeves, S., Brown, B., Sherwood, S., MacMillan, D., Ferguson, J., and Chalmers, M.
College/School:College of Science and Engineering > School of Computing Science

University Staff: Request a correction | Enlighten Editors: Update this record