Domino: exploring mobile collaborative software adaptation

Bell, M., Hall, M., Chalmers, M., Gray, P.D.G. and Brown, B. (2006) Domino: exploring mobile collaborative software adaptation. Lecture Notes in Computer Science, 3968, pp. 153-168. (doi: 10.1007/11748625_10)



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Social Proximity Applications (SPAs) are a promising new area for ubicomp software that exploits the everyday changes in the proximity of mobile users. While a number of applications facilitate simple file sharing between co–present users, this paper explores opportunities for recommending and sharing software between users. We describe an architecture that allows the recommendation of new system components from systems with similar histories of use. Software components and usage histories are exchanged between mobile users who are in proximity with each other. We apply this architecture in a mobile strategy game in which players adapt and upgrade their game using components from other players, progressing through the game through sharing tools and history. More broadly, we discuss the general application of this technique as well as the security and privacy challenges to such an approach.

Item Type:Articles
Glasgow Author(s) Enlighten ID:Gray, Mr Philip and Chalmers, Professor Matthew and Bell, Dr Marek and Hall, Dr Malcolm
Authors: Bell, M., Hall, M., Chalmers, M., Gray, P.D.G., and Brown, B.
Subjects:Q Science > QA Mathematics > QA75 Electronic computers. Computer science
College/School:College of Science and Engineering > School of Computing Science
Journal Name:Lecture Notes in Computer Science
Copyright Holders:Copyright © 2006 Springer
First Published:First published in Lecture Notes in Computer Science 3968:153-168
Publisher Policy:Reproduced in accordance with the copyright policy of the publisher

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