Haptic perception of virtual roughness

McGee, M.R., Gray, P.D.G. and Brewster, S.A. (2001) Haptic perception of virtual roughness. In: Conference on Human Factors in Computing Systems, Seattle, Washington, USA, 31 March - 5 April 2001, pp. 155-156. ISBN 1581133405 (doi: 10.1145/634067.634162)



Publisher's URL: http://dx.doi.org/10.1145/634067.634162


The texture of a virtual surface can both increase the sense of realism of an object as well as convey information about object identity, type, location, function, and so on. It is crucial therefore that interface designers know the range of textural information available through the haptic modality in virtual environments. The current study involves participants making roughness judgments on pairs of haptic textures experienced through a force-feedback device. The effect of texture frequency on roughness perception is analysed. The potential range and resolution of textural information available through force-feedback interaction are discussed.

Item Type:Conference Proceedings
Keywords:haptics, force-feedback, texture perception
Glasgow Author(s) Enlighten ID:Gray, Mr Philip and Brewster, Professor Stephen
Authors: McGee, M.R., Gray, P.D.G., and Brewster, S.A.
Subjects:Q Science > QA Mathematics > QA75 Electronic computers. Computer science
B Philosophy. Psychology. Religion > BF Psychology
College/School:College of Science and Engineering > School of Computing Science
Publisher:ACM Press
Copyright Holders:Copyright © 2001 ACM Press
First Published:First published in CHI 2001: anyone, anywhere: CHI 2001 extended abstracts, conference on human factors in computing systems
Publisher Policy:Reproduced in accordance with the copyright policy of the publisher

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