Using STEAM to Motivate the Next Generation in the Learning Journey

Yau, P. C. Y. (2022) Using STEAM to Motivate the Next Generation in the Learning Journey. Asian Festival of Children's Content (AFCC 2022), 26-29 May 2022.

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Publisher's URL: https://afcc.com.sg/2022/programme/using-steam-to-motivate-the-next-generation-in-their-learning-journey

Abstract

How can parents and teachers utilise things like blockchain, NFTs, and digital credentials to motivate the next generation in their learning journey? The speaker will share his experiences from teaching and project development, about how we can apply technology to the learning environment, both at home and at school, to cultivate good reading and writing habits. Peter will share some of the tools and guidelines on how to make it work easily.

Item Type:Conference or Workshop Item
Keywords:STEM, STEAM, motivation, learning, blockchain, NFT, digital credential.
Status:Published
Refereed:Yes
Glasgow Author(s) Enlighten ID:Yau, Dr Peter C Y
Authors: Yau, P. C. Y.
Subjects:L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools
L Education > LB Theory and practice of education > LB2300 Higher Education
L Education > LC Special aspects of education > LC5201 Education extension. Adult education. Continuing education
College/School:College of Science and Engineering > School of Computing Science

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