Computational model of film editing for interactive storytelling

Lino, C., Chollet, M. , Christie, M. and Ronfard, R. (2011) Computational model of film editing for interactive storytelling. In: Si, M., Thue, D., André, E., Lester, J. C., Tanenbaum, T. J. and Zammitto, V. (eds.) Interactive Storytelling: 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, Proceedings. Series: Lecture notes in computer science. Springer, pp. 305-308. ISBN 9783642252891 (doi: 10.1007/978-3-642-25289-1_35)

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Abstract

Generating interactive narratives as movies requires knowledge in cinematography (camera placement, framing, lighting) and film editing (cutting between cameras). We present a framework for generating a well-edited movie from interactively generated scene contents and cameras. Our system computes a sequence of shots by simultaneously choosing which camera to use, when to cut in and out of the shot, and which camera to cut to.

Item Type:Book Sections
Additional Information:This work has been funded (in part) by the European Commission under grant agreement IRIS (FP7-ICT-231824).
Status:Published
Glasgow Author(s) Enlighten ID:Chollet, Dr Mathieu
Authors: Lino, C., Chollet, M., Christie, M., and Ronfard, R.
College/School:College of Science and Engineering > School of Computing Science
Journal Name:Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Publisher:Springer
ISBN:9783642252891
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