Design of a home bag-packing serious game for children with ASD

Aziz, M. A. B. A., Cao, Q. and Cai, Y. (2021) Design of a home bag-packing serious game for children with ASD. In: Cai, Y. and Cao, Q. (eds.) When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications. Series: Gaming media and social effects. Springer: Singapore, pp. 143-156. ISBN 9789813369412 (doi: 10.1007/978-981-33-6942-9_9)

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Abstract

The use of the serious games can improve adaptability and planning ability of children with autism spectrum disorder (ASD). Game-assisted learning is gradually more popular in special needs education. In this work, a home bag-packing serious game is designed by collaborating with Institute of Mental Health Child Guidance Clinic (IMHCGC), Singapore. It introduces the methodology and the reasons behind the intentions of implementing certain functions in the serious game to help the development for children diagnosed with ASD. The use of materials are made more accessible and families in order to improve the chances of better adaption. Game-assisted learning has shown good potential to help children with ASD training at home thus reducing trips to a specialized therapist. The implementation of augmented reality in the home bag-packing serious game is described in this work.

Item Type:Book Sections
Status:Published
Glasgow Author(s) Enlighten ID:Cao, Dr Qi
Authors: Aziz, M. A. B. A., Cao, Q., and Cai, Y.
College/School:College of Science and Engineering > School of Computing Science
Publisher:Springer
ISBN:9789813369412
Published Online:05 May 2021

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