Purchase, H.C. (1998) Defining multimedia. IEEE MultiMedia, 5(1), pp. 8-15. (doi: 10.1109/93.664737)
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Abstract
Multimedia is variously and often ambiguously defined. While most people might accept a mix of voice, text and graphics, they might resist calling a live lecture on a titled work of art a multimedia presentation. On the other hand, many definitions focus entirely on technology: multimedia seems to be defined by the hardware required rather than by the user's experience. For example, despite the statement that any computer application that employs a video disk, images from a CD-ROM, uses high-quality sound, or uses high-quality video images on a screen may be termed a multimedia application, the author doubts that anyone would use the term multimedia for a computer application that merely plays a piece of music. She suggests a model of media objects that does not refer to technology or interactivity, but rather concentrates on the nature of the text. This model provides a useful basis for defining multimedia communication securely and unambiguously.
Item Type: | Articles |
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Status: | Published |
Refereed: | Yes |
Glasgow Author(s) Enlighten ID: | Purchase, Dr Helen |
Authors: | Purchase, H.C. |
College/School: | College of Science and Engineering > School of Computing Science |
Journal Name: | IEEE MultiMedia |
Publisher: | IEEE |
ISSN: | 1070-986X |
ISSN (Online): | 1941-0166 |
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