Delivering real-world ubiquitous location systems

Borriello, G., Chalmers, M., LaMarca, A. and Nixon, P. (2005) Delivering real-world ubiquitous location systems. Communications of the ACM, 48(3), pp. 36-41. (doi: 10.1145/1047671.1047701)

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Publisher's URL: http://dx.doi.org/10.1145/1047671.1047701

Abstract

Location-enhanced applications are poised to become the first real-world example of ubiquitous computing. In this paper, we emphasize the practical aspects of getting location-enhanced applications deployed on existing devices, such as laptops, tablets, PDAs, and cell phones, without the need to purchase additional sensors or install special infrastructure. Our goal is to provide readers with an overview of the practical considerations that are currently being faced, and the research challenges that lie ahead. We ground the article with a summary of initial work on two deployments of location- enhanced computing: multi-player location-based games and a guide for the Edinburgh Festival.

Item Type:Articles
Keywords:ubicomp, City, Equator, Kelvin, Place Lab.
Status:Published
Refereed:Yes
Glasgow Author(s) Enlighten ID:Chalmers, Professor Matthew
Authors: Borriello, G., Chalmers, M., LaMarca, A., and Nixon, P.
Subjects:Q Science > QA Mathematics > QA75 Electronic computers. Computer science
College/School:College of Science and Engineering > School of Computing Science
Journal Name:Communications of the ACM
Publisher:ACM Press
ISSN:0001-0782
Copyright Holders:Copyright © 2005 ACM Press
First Published:First published in Communications of the ACM 48(3):36-41
Publisher Policy:Reproduced in accordance with the copyright policy of the publisher.

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