Dynamic primitives for gestural interaction

Strachan, S., Murray-Smith, R., Oakley, I. and Angesleva, J. (2004) Dynamic primitives for gestural interaction. Lecture Notes in Computer Science, 3160, pp. 325-330. (doi: 10.1007/b100594)



Publisher's URL: http://dx.doi.org/10.1007/b100594


We describe the implementation of an interaction technique which allows users to store and retrieve information and computational functionality on different parts of their body. We present a dynamic systems approach to gestural interaction using Dynamic Movement Primitives, which model a gesture as a second order dynamic system followed by a learned nonlinear transformation. We demonstrate that it is possible to learn models, even from single examples, which can simulate and classify the gestures needed for the Body Space project, running on a PocketPC with a 3-degree of freedom linear accelerometer.

Item Type:Articles
Glasgow Author(s) Enlighten ID:Murray-Smith, Professor Roderick
Authors: Strachan, S., Murray-Smith, R., Oakley, I., and Angesleva, J.
Subjects:Q Science > QA Mathematics > QA75 Electronic computers. Computer science
College/School:College of Science and Engineering > School of Computing Science
Journal Name:Lecture Notes in Computer Science
Copyright Holders:Copyright © 2004 Springer
First Published:First published in Lecture Notes in Computer Science 3160:325-330
Publisher Policy:Reproduced in accordance with the copyright policy of the publisher

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