Game-Based Learning in Higher and Further Education

Barr, M. (2019) Game-Based Learning in Higher and Further Education. ALT Online Winter Conference 2019, 11-12 Dec 2019.

Full text not currently available from Enlighten.

Publisher's URL: https://altc.alt.ac.uk/online2019/sessions/322/

Abstract

Game-based learning isn’t just for kids! Video games are increasingly used in higher and further education contexts to enrich the learning experience. Whether it’s designed to elucidate taught material, or intended to develop students’ skills and competencies, game-based learning has a role in play at university and college. In this session, participants will be invited to share their practice of using games in HE and FE. Examples will also be drawn from The Educator Perspective chapter of the recently published Graduate Skills and Game-Based Learning, which features interviews with educators who have used games in higher education. The author will also answer (and perhaps ask!) questions relating to game-based learning in HE, drawing on his research in this area.

Item Type:Conference or Workshop Item
Status:Published
Refereed:Yes
Glasgow Author(s) Enlighten ID:Barr, Dr Matthew
Authors: Barr, M.
Subjects:L Education > LB Theory and practice of education > LB2300 Higher Education
College/School:College of Science and Engineering > School of Computing Science

University Staff: Request a correction | Enlighten Editors: Update this record