Serious games for the rehabilitation of disabled people: results of a multilingual survey

Hersh, M. and Leporini, B. (2019) Serious games for the rehabilitation of disabled people: results of a multilingual survey. In: Proceedings of the 4th Workshop on ICTS for Improving Patients Rehabilitation Research Techniques (REHAB 2016). Series: Communications in computer and information science, 1002. Springer, pp. 95-115. ISBN 9783030167844 (doi:10.1007/978-3-030-16785-1_8)

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The paper reports the results of an original mixed-methods survey on the experiences and attitudes of disabled people to digital games in rehabilitation. Serious games are very widely used, but there is currently no research from the perspective of disabled people on their use in rehabilitation. A majority of participants were found to consider games in rehabilitation useful or very useful, with particular interest in games with a camera and sensors. Some statistically significant differences were found between the experiences and attitudes of blind and other disabled people and under and over 40s, but the results were found to be male-female gender independent. Several theories of technology use were applied to interpret the findings. The results were used to provide recommendations for the development and implementation of serious games in rehabilitation and suggestions for further work.

Item Type:Book Sections
Glasgow Author(s) Enlighten ID:Hersh, Dr Marion
Authors: Hersh, M., and Leporini, B.
College/School:College of Science and Engineering > School of Engineering > Biomedical Engineering
Published Online:29 March 2019
Copyright Holders:Copyright © 2020 Springer Nature Switzerland AG. Part of Springer Nature
Publisher Policy:Reproduced in accordance with the copyright policy of the publisher

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