Press Start: the value of an online student-led, peer-reviewed game studies journal

Barr, M. (2017) Press Start: the value of an online student-led, peer-reviewed game studies journal. Research in Learning Technology, 25, 1982.

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In this article, an online student journal is described, and the ways in which student participants value the journal are discussed. Press Start is a peer-reviewed international journal of game studies, which aims to publish the best student work related to the academic study of video games. Content analysis of qualitative survey data (n = 29) provides insights into what students value about the journal, revealing six broad themes: community and support, inclusiveness and accessibility, the published research, feedback from peer review, experience of conducting peer review and the opportunity to publish. The article concludes by suggesting that engagement with online student journals should not be limited in terms of geography or the level of study, unless there are robust pedagogical reasons for doing so.

Item Type:Articles
Keywords:Online journals, Facebook groups, student engagement, publishing, peer review, game studies.
Glasgow Author(s) Enlighten ID:Barr, Dr Matthew
Authors: Barr, M.
Subjects:L Education > LB Theory and practice of education > LB2300 Higher Education
College/School:College of Arts > School of Humanities > Information Studies
Journal Name:Research in Learning Technology
Publisher:Taylor & Francis
ISSN (Online):2156-7077
Copyright Holders:Copyright © 2017 The Author
First Published:First published in Research in Learning Technology 25: 1982
Publisher Policy:Reproduced under a Creative Commons License

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