Influencing the Learning Experience Through Affective Agent Feedback in a Real-World Treasure Hunt

Foster, M. E. , Deshmukh, A. , Janarthanam, S., Lim, M. Y., Hastie, H. and Aylett, R. (2015) Influencing the Learning Experience Through Affective Agent Feedback in a Real-World Treasure Hunt. In: 14th International Conference on Autonomous Agents and Multiagent System (AAMAS '15), Istanbul, Turkey, 04-08 May 2015, pp. 1711-1712. ISBN 9781450334136

Full text not currently available from Enlighten.

Publisher's URL: https://dl.acm.org/citation.cfm?id=2773398

Abstract

We explore the effect of the behaviour of a virtual robot agent in the context of a real-world treasure-hunt activity carried out by children aged 11-12. We compare three conditions: a traditional paper-based treasure hunt, along with a virtual robot on a tablet which provides either neutral or affective feedback during the treasure hunt. The results of the study suggest that the use of the virtual robot increased the perceived difficulty of the instruction-following task, while the affective robot feedback in particular made the questions seem more difficult to answer.

Item Type:Conference Proceedings
Status:Published
Refereed:Yes
Glasgow Author(s) Enlighten ID:Foster, Dr Mary Ellen and Deshmukh, Dr Amol
Authors: Foster, M. E., Deshmukh, A., Janarthanam, S., Lim, M. Y., Hastie, H., and Aylett, R.
College/School:College of Science and Engineering > School of Computing Science
ISBN:9781450334136

University Staff: Request a correction | Enlighten Editors: Update this record