Meder, M., Plumbaum, T. and Hopfgartner, F. (2014) DAIKnow: a gamified enterprise bookmarking system. In: ECIR'14: 36th European Conference on Information Retrieval, Amsterdam, The Netherlands, 13-16 Apr 2014, pp. 759-762. ISBN 9783319060279 (doi: 10.1007/978-3-319-06028-6_90)
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Publisher's URL: http://dx.doi.org/10.1007/978-3-319-06028-6_90
Abstract
One of the core ideas of gamification in an enterprise setting is to engage employees, i.e., to motivate them to fulfil boring, but necessary tasks. In this demo paper, we present a gamified enterprise bookmarking system which incorporates points, badges and a leaderboard. Preliminary studies indicate that these gamification methods result in an increased user engagement.
Item Type: | Conference Proceedings |
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Status: | Published |
Refereed: | Yes |
Glasgow Author(s) Enlighten ID: | Hopfgartner, Dr Frank |
Authors: | Meder, M., Plumbaum, T., and Hopfgartner, F. |
College/School: | College of Arts & Humanities > School of Humanities > Information Studies |
Publisher: | Springer Verlag |
ISBN: | 9783319060279 |
Copyright Holders: | Copyright © 2014 Springer International Publishing |
Publisher Policy: | Reproduced in accordance with the copyright policy of the publisher |
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